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Clarifications

Q: When do winners in close combat get a free attack?

A: A model winning a combat round gets a free attack if it chooses to push back the loosing model and the latter does not have 5cm of free space behind it to retreat to.

Q: Ferocious troops

A: When a model attacks a Ferocious model in close combat, it always suffers Strike Back if 1 or 2 is rolled on the attack die. If the attacker, through high FA or modifiers, could hit the Ferocious defender on a 2 or more, it still misses and suffers Strike Back if the die roll is 1 or 2. On the other hand, if the winner of a combat round gains a free attack because the opponent has no space for the push back, then the Ferocious ability does not count because the looser cannot Strike Back. In this case only a natural 1 on the attack roll indicates a miss, and a 2 is a hit if the FA of the attacker + bonuses are high enough.

Q: Sniping weapons

A: Sniping weapons can be fired using a Standard Fire action or a an Aim and Fire a Sniping Weapon action. They get the +1 bonus to hit only in the latter case.

Q: What is the SS of the crew of an off-table support weapon?

A: Since in this case the shot is aimed and guided with the help of machines, always consider the SS = 6.

Q: How do I simulate a bombardier attack?

A: The rules for flying vehicles are meant to represent low altitude fighters, helicopters and the like. If you wish to simulate an aerial attack from a bombardier you should design it as an off-table support weapon. For example:

WEAPON PTS Class Pen Properties
Bombardier (Single Attack) 120 Very Heavy 6 One Use, Off Table Support, Area of Effect 6cm Radius
Bombardier (Multiple Attacks) 180 Very Heavy 6 Recharge 1 Turn, Off Table Support, Area of Effect 6cm Radius
+ the obligatory long Range Comm-Link (10 pts)

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